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Saturday 31 March 2012

How Google has lost control of Android

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A mobile OS fragmentation doesn't have to be bad, and there isn't just one form of it. But one mobile expert – and ex-Microsoftie – argues that Android is now far out of Google's control

Google Android
Google 'has lost control of Android'. Photograph: Kena Betancur/Reuters
Charlie Kindel worked at Microsoft for 21 years, latterly on Windows Mobile and then on Windows Phone, where he was in charge of getting third-party apps on the platform, before leaving the company last August. He thinks Windows Phone is "the BEST product Microsoft has ever built". He is now running his own mobile startup business. This post, which originally appeared on his blog, is reused with permission. You can find him on Twitter at @ckindel.

Android: in pieces?

The fragmentation of Android is very real and very problematic for end users, developers, mobile operators, device manufacturers, and Google. However fragmentation does not mean Android is going to "die" or "fail" as some seem to think.
On the contrary, I think we can count on Android playing a significant role in our world for a long, long time. I also am confident that Google has already lost control of Android and has zero chance of regaining it. This post explains why I'm so confident about this.
TL;DR
• Next time you say/hear "fragmentation sucks/is not a problem" consider for whom.
• Fragmentation will cause Android to continue to grow.
• Google has lost control of Android due to fragmentation.
You'll (hopefully) note that I intentionally separate Android from Google. Repeat after me: Android is not Google and Google is not Android. Android has become something that is independent of Google (or anyone else, for that matter).
Let's break down this whole mobile platform fragmentation thing. Last weekend, Jon Evans of Techcrunch apologised to MG Siegler for disagreeing about the relative quality of the Android and iOS developer tools. In that post, Jon argued that Android device fragmentation is relatively minor for developers, but OS fragmentation is a real problem:

Android's fragmentation has become a giant millstone for Android app development, leaving it worryingly behind its iOS equivalent. It's not the panoply of screen sizes and formats; the Android layout engine is actually quite good at minimising that annoyance. It's not the frequent instances of completely different visual behavior on two phones running exactly the same version of Android; again, annoying, but relatively minor. Device fragmentation is just an irritation.
OS fragmentation, though, is an utter disaster.
Jon Evans

Jon points out two of the five axes of fragmentation: Device and OS. The other three are User Interface, Marketplace and Services.

The Five Axes of Mobile Platform Fragmentation

are:
• User Interface
• Device
• Operating System
• Marketplace
• Service
For a mobile platform, a different degree of fragmentation can exist along each of these axes. For example, Apple's iOS platform has almost no fragmentation along the Marketplace axis because Apple has been so hardcore about ensuring that the iTunes marketplace is the only marketplace supported. A relatively small amount of fragmentation on the User Interface axis exists because Apple has been extremely consistent with UI. Likewise there is a bit of device fragmentation in iOS due to different generations of iPhones having different hardware capabilities (such as a front-facing camera).
The fragmentation of Android is severe, across all of these axes, regardless of how Eric Schmidt tries to spin it. And because of the complexity of the mobile ecosystem (and the other ecosystems Android is part of), the effect is more multiplicative than additive.

Revisiting the Mobile Ecosystem

In my "Windows Phone is Superior; Why Hasn't it Taken Off?" post, I broke the mobile ecosystem into its market sides: Developers, Users, Carriers, Device Manufacturers and OS Providers (see how I put Developers first? Wouldn't want someone to think I don't believe they are important, for heaven's sake). As I pointed out, the mobile ecosystem is highly complex and, due to the desires and behaviours of the various sides, is not efficient. There is not enough clean value exchange between several sides of the market, and too much friction.
But regardless of how virtuous the virtuous cycles within the mobile ecosystem are, it is clear each side of the ecosystem is affected differently by each fragmentation axis. In some cases, some combinations of fragmentation/market side are actually positive (one could use the word "diversity" instead of fragmentation in these cases). In many other cases fragmentation is bad. Bad with a capital B, in fact. In still other cases, fragmentation can be a double-edged sword for a player on one side of the market.
Examples of positive fragmentation (diversity):

OS fragmentation: positive outcomes

Market Side
Axis of Fragmentation
Positive value
Users Device Some users like physical keyboards. Some don’t. Some like pink. Some don’t.
Carriers User Interface Carriers want to differentiate from competitors, and differentiate within the products they carry. Carriers want their brands to pervade the experience.
Device Manufacturers Service Device manufacturers want higher margins & recurring revenue that can come from providing services such as search & location.
Examples of negative fragmentation:

OS fragmentation: negative

Market Side
Axis of Fragmentation
Negative value
Developers OS Developers want to be able to reach as many end users as possible. Lots of OS variants means either investing in more dev/test or limiting market.
Carriers User Interface Each new UI requires carrier’s customization to have to be ported. Raises costs. (Note this is an example of fragmentation being a double edged sword in some cases).
Users Marketplace End users want to be able to discover and acquire apps from as few places as possible.
Any commentary about fragmentation either needs to include all market sides and all axes, or else be very specific about which aspect is being discussed. Jon's article above is clearly about developers. You can obviously take the tables above and expand them to cover the entire 5x6 matrix. But even if you did, and tried to document all 60 rows (30 instances, two sides each), you'd quickly discover the following: not all players on a market side are the same. They differ in the value they provide and the value they expect to extract from others. This is most pronounced on the OS providers side, and this gets to the core of the point of this post:

Google lost control of Android a long time ago and nothing it does will allow it to regain control. In fact, almost anything I tries will simply increase fragmentation along most fragmentation axes.
Remember we are talking about a complex multi-sided market (6 sides) with high-impedance between key sides of the market (see my "superior" post). The OS providers side of the market is dominated by Apple and Google. Microsoft is serious about being a third player, and I believe it will push, push, push until it is. There's also RIM and a few others, but it's safe to ignore them here (Cue Scoble: "Charlie says Bada is dead"). [Tech Editor's note: Three days after this post was originally written, Samsung announced that it would open-source bada, and tie it into Meego.]

OS Providers' Perspectives

Apple – Makes the vast majority of its money by getting paid ~$150 up front from mobile operators per iPhone sold. The high-margin iPhone business will becomes a smaller relative portion of the overall Apple business. Apple is motivated to keep propping up this high-margin business as long as possible and to start leveraging its significant market share to grow revenue from services. Apple has caused an imbalance in the ecosystem by cutting third parties out of the device manufacturer side of the market.
Google – Invested in Android believing it could own mobile search like it owns web search by tying Android to Google search. At one point, believed it could disrupt the carriers (the link is from November 2006, when Eric Schmidt suggested we'd take free phones in return for watching targeted ads). It got slapped back down, hard. Now, the desire to continue to invest in Android is still about search, but also about owning a social graph (via Google+) and being pissed as hell that Apple is so successful. Google is deeply frustrated with the fragmentation of Android and has been trying all sorts of tactics to rein it in.
Microsoft – Feels stuck between the Apple & Google models. Going it alone, ala Apple, is not possible due to the fact that no carrier will ever let anyone else do what Apple did to them again. The Google model is way too similar to what the old Windows Mobile was like (irony much?). Microsoft sees mobile as a means to an end (as Google does). But the end is different. Where Google has only really one service it can monetise via mobile, Microsoft has several (Office, Xbox LIVE, etc). In addition, Microsoft has a cash cow that is at serious risk due to Microsoft not being a key player in mobile: Windows. Microsoft must be relevant in mobile or Windows revenues will plummet because everything is going mobile. I think Microsoft really likes the fact it generates revenue from Android, but I doubt it has that much impact on the bottom line.
Only Apple directly profits from being an OS provider in the mobile ecosystem. For Google, it is a cost centre. Apple is also the only OS provider that leaves device manufacturers out in the cold.
Smartphone device manufacturers now have two choices: Android or Windows Phone 7. As I noted in my "superior" post, Microsoft's strategy of focusing on the quality of the user experience (which tends to minimise fragmentation along most axes) is counter to what device manufactures really want. I am glad Microsoft is following this strategy; it is pretty much the only strategy that makes sense given the hole they dug with Windows Mobile. But this strategy does cause friction between Microsoft and device manufacturers/carriers when ideally you'd not want friction.
Google, on the other hand, gave device manufacturers exactly what they wanted with Android: Extreme flexibility and an open source license. That model is like crack cocaine for the likes of Samsung and HTC. They have had years to get addicted to it and, from their perspective (selling boatloads of devices) it's working just dandy for them.
The carriers tend to encourage the device manufacturers here. They demand a variety of devices. They demand differentiation from their competitors. They control the marketing money spent on advertising. When Verizon writes something like $10bn+ worth of cheques every year for devices, who do you think they write them to? Hint: it's not Google.

Google's options

Google has some tactics that it might try (is trying) to use to rein in fragmentation. None of these will have a significant impact; in fact, most will make fragmentation worse.
Investing in the Nexus brand. Nexus is Google's "pure" Android play. The idea is a phone with a more rigidly defined user experience, more consistent hardware, the latest OS with a consistent upgrade policy, a single marketplace, and consistent (Google endorsed) services. I love this strategy from an end-user's perspective. Nexus phones will sell fairly well. But the numbers will pale in comparison to the non-Nexus phones sold. But Nexus will only be "fairly" successful because it is counter to what the carriers want and every dollar Google spends on advertising it incents the device manufactures and carriers to spend more on advertising their differentiated products. Nexus actually worsens fragmentation along most axes by introducing yet another "Android model" into the mix.
Wishing Everyone Will/Would Upgrade. This actually seems to be Google's primary tactic. As Eric Schmidt said last week: "With Android, Google's 'core strategy' is to get everyone on Ice Cream Sandwich, the latest version of the platform." Google is trying to do this two ways:
Holding Back Access to Google Services. "Follow our rules or you can't use Google Search." This just pisses Google's partners off and smells like anti-trust. Not that it matters, because Google can't really do this because there are enough reasonable alternatives to Google's services now. In addition, the battle of the social graph is causing Google to push Google+ everywhere. What strategy tax (that is: when big organisations are forced to make non-ideal decisions because of their profit motive) at Google do you think will trump the other: Android consistency or Google+ everywhere?
Holding Back Access to the Latest Version of Android. "Follow our rules or you don't get Ice Cream Sandwich, etc…" Uh, it's open source. Fork. More fragmentation. Simply. Will. Not. Work.
None of these tactics will work, primarily because none of the other sides of the market have any motivation to help (other than end users, who would benefit, but consumers don't really have enough power). Secondarily, these tactics won't work because Android has already been so fragmented and such a market success (in terms of units).
The early fragmentation of Android (across all axes) was the proverbial camel's nose under the tent – the beginning of the slippery slope.
Buying Motorola Mobility, under-investing curating the marketplace, redesigning the user interface every release, not forcing the device manufacturers/carriers to consistently upgrade, and Google's monopolistic behaviour with search got the camel into the tent up to its first hump.
Android's massive unit growth means the camel is now already IN the tent. (Which means, following the old proverb, that who/whatever was inside the tent before is now outside in the cold.) Android has become so successful that Google has lost control of it. And this, in turn, means Android, as a brand, will have a significantly diminished value over time.
Oh, and if after reading the above tome, you still don't agree. Consider this article about television. Remember, Android is not just about mobile…
I'd love to hear your comments. (There are plenty on the original post, too.) Keep it clean…
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